Article

A Conversation on Project Culture, Product Culture, and Gaming Theory

Posted April 23, 2013 | Technology |

Project Culture, Product Culture, and Gaming Theory

by Jens Coldewey

The more agile software development becomes mainstream, the more often I run into a typical pattern of management mismatch. It comes in several flavors. A recent client CTO who is responsible for the IT of an online store illustrates one example. “We have just raised an additional budget of 1 million Euros for this year to implement this fantastic feature,” he told me.

About The Author
Jens Coldewey
Jens Coldewey is based in Munich, Germany. For more than 10 years, Mr. Coldewey has worked with numerous top 50 large and medium-sized companies to introduce Agile practices and Agile management, specializing in deploying Agile development in large organizations. He is a founding member of the nonprofit AgileAlliance and has served as board member. Mr. Coldewey is Managing Director of it-agile GmbH, the leading German supplier of Agile support… Read More
Lawrence Fitzpatrick
Lawrence Fitzpatrick has a record of software delivery and transformational IT organizational management that spans commercial product development, corporate IT, academia, and government for over 30 years. Currently, Mr. Fitzpatrick is the General Manager of NCI's Agile Technology Sector. Headquartered in Reston, Virginia, USA, NCI is a leading federal IT services contractor whose clients include a diverse base of defense, civilian, and… Read More
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