Article

MUVEs: Not Just Games People Play

Posted April 30, 2007 | Leadership | Cutter Benchmark Review

In this issue of CBR, we tap the expertise of three "in-world" pioneers and experts. Based on their experience both consulting with companies that have staked a claim in-world and their own firsthand experiences, they help us understand the basic characteristics and the potential of the 3D Internet and virtual worlds -- or multi-user virtual environments (MUVEs), as they are more precisely called.

About The Author
Gabriele Piccoli
Gabriele Piccoli is a Fellow with Cutter Consortium, a member of Arthur D. Little's AMP open consulting network, and the Editor Emeritus of Cutter Benchmark Review. Dr. Piccoli is the Edward G. Schlieder Endowed Chair of Information Sciences at Louisiana State University's E.J. Ourso College of Business, and Director of the Digital Data Streams Lab. His consulting, research, and teaching expertise is in strategic information systems and the use… Read More
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